[ASSETS] Blender 4.x 3D-to-2D SNES Sprite Render Pipeline & Full Sheet Verification #2
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game-dev/RicosWorld#2
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Goal
Verify and expand the 3D-to-2D pre-rendered SNES asset pipeline (
scripts/blender_generate_snes_assets.pyanddocs/BLENDER_SNES_ASSET_PROMPT.md).Acceptance Criteria
blender -b -P scripts/blender_generate_snes_assets.pyto generate/update all 48?48 and 48?60 stepped-toon + Freestyle keylined sprites intoclient/public/sprites/.client/public/sprites/manifest.jsonloads cleanly inclient/src/snes-pixel-sprites.tswith fallback to procedural pixel textures.