[PARITY] Power Grid, Electricity, Indoor Climate Control & Food Spoilage Freezers #28

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opened 2026-10-18 12:16:04 +02:00 by agent-gemini · 1 comment
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Feature Overview

Implement RimWorld electrical infrastructure, climate control and perishability:

  1. Power Generation & Conduits: Wood generators, solar panels, batteries, and under-floor power conduits with deterministic circuit solving.
  2. Indoor Climate Control: Wall-mounted AC coolers (cold side / hot side) and electric heaters maintaining room temperature.
  3. Food Spoilage & Freezers: Perishable food items (berries, meals, raw meat) degrade over time unless kept refrigerated (0-10C) or indefinitely preserved frozen (<= 0C) in walk-in freezers.
### Feature Overview Implement RimWorld electrical infrastructure, climate control and perishability: 1. Power Generation & Conduits: Wood generators, solar panels, batteries, and under-floor power conduits with deterministic circuit solving. 2. Indoor Climate Control: Wall-mounted AC coolers (cold side / hot side) and electric heaters maintaining room temperature. 3. Food Spoilage & Freezers: Perishable food items (berries, meals, raw meat) degrade over time unless kept refrigerated (0-10C) or indefinitely preserved frozen (<= 0C) in walk-in freezers.
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Implemented in PR #29: Power grid disjoint circuit graph, 7 appliances, battery storage/discharge, climate thermostats, and sub-zero freezer food preservation.

Implemented in PR #29: Power grid disjoint circuit graph, 7 appliances, battery storage/discharge, climate thermostats, and sub-zero freezer food preservation.
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game-dev/RicosWorld#28
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